Stylized safe

This was modeled in Maya and textured in Substance Painter. First 2 renders are from Painter and the last one is from Unity

This was modeled in Maya and textured in Substance Painter. First 2 renders are from Painter and the last one is from Unity

I wanted to create a fun stylized safe with jewels, so I put this together. My main focus was on speed, while keeping the model and UVs clean and to a minimum.